![]() Weaknesses: Defense is just ok, limited movement ![]() Strengths: High damage output, no-action attacks, direct damage, hit-and-run ![]() Path to Victory: SITH SPEED + either WARLORD and/or TORTURE and/or RAGE Then Asajj does 2 damage to all adjacent characters. Opponent may choose and discard cards, for each card opponent discards, damage is reduced by 1. If attacker is adjacent, Asajj may play an immediate attack against the attacker.Īsajj does 5 damage to an adjacent opponent. Playing this card does not count as an action.Īsajj does 3 damage to all adjacent characters. Discard a card.ĭ5. If this attack is defended, Asajj may move spaces equal to the value of the defense played.Ī3. What does this deck do: Acts a lot like Maul, launching many attacks, though not as strong or as many as Maul, but with a little better defense.Ī7. We recently added a movement card to a deck that otherwise hasn’t changed in many years of frequent play, because we like it a lot. ![]() Created after Season 1 of the original Cartoon Network “Clone Wars” cartoon series and before there was a Star Wars Minis figure for her. ![]()
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